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	Comments on: Monday Morning Ass-Kicking Avoidance	</title>
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	<description>Strategic Defence of the Mantle of Responsibility</description>
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		By: MrUNIVAC		</title>
		<link>https://didacticmind.com/2020/06/monday-morning-ass-kicking-avoidance.html#comment-308</link>

		<dc:creator><![CDATA[MrUNIVAC]]></dc:creator>
		<pubDate>Tue, 23 Jun 2020 15:32:09 +0000</pubDate>
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					<description><![CDATA[The Ghosts &#039;n Goblins/Ghouls &#039;n Ghosts (GnG) franchise is regarded by retrogamers as one of the hardest sets of video games ever made, for the following reasons:

*The controls are awkward. You can&#039;t change your direction mid-jump. This isn&#039;t different from, say, Castlevania, but the levels are designed to exploit this, resulting in frequent cheap deaths unless you practice (a lot) or memorize the hazards.
*You can take two hits before dying, even if you have the third-level armor.
*The weapons mostly only fire left and right, and enemies frequently attack from above and below.
*There&#039;s no save or password system, so you need to complete the entire (long) game in one sitting.
*Worst of all, you have to complete the entire game TWICE to actually beat it! The second time usually forces you to use a weapon that&#039;s vastly inferior to the best one.

Despite all this, the games are still fun to play in short bursts because they have that great Capcom quality and polish.

I haven&#039;t played much Halo lately. I&#039;m doing a Four Job Fiesta run for Final Fantasy V ( fourjobfiesta.com/), which is an awesome and fun challenge mode for charity. The problem is that this year the organizer changed the charity from Child&#039;s Play (buys toys for sick kids, something that 99.9% of people can get behind) to a BLM-affiliated one. I already gave $5 to change one of my jobs because I didn&#039;t realize this (stupid, I know) but I&#039;m going to give $25 to Child&#039;s Play as penance.]]></description>
			<content:encoded><![CDATA[<p>The Ghosts &#39;n Goblins/Ghouls &#39;n Ghosts (GnG) franchise is regarded by retrogamers as one of the hardest sets of video games ever made, for the following reasons:</p>
<p>*The controls are awkward. You can&#39;t change your direction mid-jump. This isn&#39;t different from, say, Castlevania, but the levels are designed to exploit this, resulting in frequent cheap deaths unless you practice (a lot) or memorize the hazards.<br />
*You can take two hits before dying, even if you have the third-level armor.<br />
*The weapons mostly only fire left and right, and enemies frequently attack from above and below.<br />
*There&#39;s no save or password system, so you need to complete the entire (long) game in one sitting.<br />
*Worst of all, you have to complete the entire game TWICE to actually beat it! The second time usually forces you to use a weapon that&#39;s vastly inferior to the best one.</p>
<p>Despite all this, the games are still fun to play in short bursts because they have that great Capcom quality and polish.</p>
<p>I haven&#39;t played much Halo lately. I&#39;m doing a Four Job Fiesta run for Final Fantasy V ( fourjobfiesta.com/), which is an awesome and fun challenge mode for charity. The problem is that this year the organizer changed the charity from Child&#39;s Play (buys toys for sick kids, something that 99.9% of people can get behind) to a BLM-affiliated one. I already gave $5 to change one of my jobs because I didn&#39;t realize this (stupid, I know) but I&#39;m going to give $25 to Child&#39;s Play as penance.</p>
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